Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 151.00% of ATK. While frostbitten, the target’s weapon charge rate is reduced by 50%.
|1 ★||Grant a stack of Sharp Arrow each time the arrow fired by a Dodge attack hits a target. Each stack increases damage by 5% for 15 seconds. Stack up to 3 times.|
|2 ★||Increase the current weapon’s base ATK growth by 16%.|
|3 ★||Launching a Dodge attack fires 3 Charged Arrows.|
|4 ★||Increase the current weapon’s base ATK growth by 32%.|
|5 ★||Double duration of Arrow Rain and slow targets by 25%.|
|6 ★||Sharp Arrow stacks up to 5 times. Hitting a target with Charged Arrow immediately grants 3 stacks, headshots grant 5 stacks.|
Data reflects unleveled weapons.
- Attack x5
While on the ground, draw the bow repeatedly to attack 5 times.
- Deal damage equal to 48.8% of ATK + 3.
- Deal damage equal to 43.7% of ATK + 2.
- Deal damage equal to 78.6% of ATK + 4.
- Deal damage equal to 121.2% of ATK + 6.
- Deal damage equal to 112.5% of ATK + 6 and knock the target back a short distance.
Tap and hold normal attack to charge the weapon. Deal basic damage equal to 87.8% of ATK + 5, and 50% more for each 1 second spent charging, up to 3 seconds. Deal double damage when scoring a headshot or when hitting an enemy’s weakness, knocking them down (headshots are ineffective against Wanderers).
After any normal attack, hold the normal attack button to unleash Arrow Rain, dealing up to 287.2% of ATK + 15 area damage to targets.
- Jump+Attack x4
While airborne, tap normal attack to attack 4 times in a row in the air.
- Deal damage equal to 56.3% of ATK + 3.
- Deal damage equal to 74% of ATK + 4.
- Deal damage equal to 112.7% of ATK + 6.
- Deal damage equal to 169.8% of ATK + 9.
Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Tap attack after dodging to trigger a Loaded Arrow, which knocking the target back and dealing damage equal to 124% of ATK + 7.
Perform a backflip and fire 3 piercing arrows, with the main arrow deals damage equal to 224.6% of ATK + 12, and the other two arrows deal 60% damage. In addition, knock targets back and stun them for 5 seconds if they collide with an obstacle. Cooldown: 12 seconds.
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder, and create a hailstorm at the target location upon switching to this weapon, dealing damage equal to 570% of ATK + 30. The storm has a 10% chance to inflict a 2 seconds freeze effect. Gain cold front, increasing damage dealt by 15%, and speed by 45% for 7 seconds.
|1200||Each time Tsubasa deals damage, gain 1 stack of Fierce Strike, up to 1 stack per 1 second. Each stack adds 0.5% ATK, up to 15 stacks. Refreshes effect duration upon gaining the effect again. The effect lasts for 30 seconds.|
|4000||Each time Tsubasa deals damage, gain 1 stack of Fierce Strike, up to 1 stack per 1 second. Each stack adds 0.6% ATK, up to 30 stacks. Refreshes effect duration upon gaining the effect again. The effect lasts for 30 seconds.|
Tower of Fantasy Tsubasa Guide Other Info
- English: Amber Lee Connors
- Japanese: 小原好美 (Konomi Kohara)
- Chinese: 徐徐